Alright, I'm confused by all the buzzwords and press release bingo going on.
- What is the relationship between flash and flex:
- Replace flash (not really compatible)
- Enhance flash
- The next version of flash but still basically compatible
- Separate technology altogether
- If I'm starting out in Flash now, should I just skip to Flex?
Ok, so what I'm hearing is that there's three different parts to the puzzle:
- The graphical editor used to make "Flash Movies", ie it's an IDE that focuses on the visual aspect of "Flash" (Officially Flash CS3?)
- The official name for the display plugins (ie, "Download Flash Now!")
- A general reference to the entire technology stack
- In terms of the editor, it's a linear timeline based editor, best used for animations with complex interactivity.
- The "Flash" programming language
- An Adobe Flash IDE that focuses on the coding/programming aspect of "Flash" (Flex Builder?)
- A Flash library that enhances Flash and makes it easier to program for (Flex SDK?)
- Is not bound to a timeline (as the Flash IDE is) and so "standard" applications are more easily accomplished.
Is this correct?