I'm just starting to play around with directx and I've read a few articles on the internet that use XInput to interface with the Xbox controller.
When I try to use it in my c# app, I can't seem to find the correct assembly to reference. From what I understand, it's supposed to be in
Microsoft.DirectX.XInput) but that doesn't get resolved when I add the reference.
Am I missing something? Should I try an earlier version of the sdk?
There's an excellent 3rd-party wrapper around DirectX for .Net called SlimDX: http://slimdx.mdxinfo.com/wiki/index.php?title=Main_Page
It's very similar to Managed DX. I've been using it for a couple months now with 0 problems.