2nd October 2020: note that many bare-bones approaches are fraught with subtle bugs (eg. whitespace, implicit partial parsing, radix, coercion of arrays etc.) that many of the answers here fail to take into account. The following implementation might work for you, but note that it does not cater for number separators other than the decimal point ".
":
function isNumeric(str) {
if (typeof str != "string") return false // we only process strings!
return !isNaN(str) && // use type coercion to parse the _entirety_ of the string (`parseFloat` alone does not do this)...
!isNaN(parseFloat(str)) // ...and ensure strings of whitespace fail
}
To check if a variable (including a string) is a number, check if it is not a number:
This works regardless of whether the variable content is a string or number.
isNaN(num) // returns true if the variable does NOT contain a valid number
Examples
isNaN(123) // false
isNaN('123') // false
isNaN('1e10000') // false (This translates to Infinity, which is a number)
isNaN('foo') // true
isNaN('10px') // true
isNaN('') // false
isNaN(' ') // false
isNaN(false) // false
Of course, you can negate this if you need to. For example, to implement the IsNumeric
example you gave:
function isNumeric(num){
return !isNaN(num)
}
To convert a string containing a number into a number:
Only works if the string only contains numeric characters, else it returns NaN
.
+num // returns the numeric value of the string, or NaN
// if the string isn't purely numeric characters
Examples
+'12' // 12
+'12.' // 12
+'12..' // NaN
+'.12' // 0.12
+'..12' // NaN
+'foo' // NaN
+'12px' // NaN
To convert a string loosely to a number
Useful for converting '12px' to 12, for example:
parseInt(num) // extracts a numeric value from the
// start of the string, or NaN.
Examples
parseInt('12') // 12
parseInt('aaa') // NaN
parseInt('12px') // 12
parseInt('foo2') // NaN These last three may
parseInt('12a5') // 12 be different from what
parseInt('0x10') // 16 you expected to see.
Floats
Bear in mind that, unlike +num
, parseInt
(as the name suggests) will convert a float into an integer by chopping off everything following the decimal point (if you want to use parseInt()
because of this behaviour, you're probably better off using another method instead):
+'12.345' // 12.345
parseInt(12.345) // 12
parseInt('12.345') // 12
Empty strings
Empty strings may be a little counter-intuitive. +num
converts empty strings or strings with spaces to zero, and isNaN()
assumes the same:
+'' // 0
+' ' // 0
isNaN('') // false
isNaN(' ') // false
But parseInt()
does not agree:
parseInt('') // NaN
parseInt(' ') // NaN
In alphabetical order:
std::string name = "John";
int age = 21;
std::string result;
// 1. with Boost
result = name + boost::lexical_cast<std::string>(age);
// 2. with C++11
result = name + std::to_string(age);
// 3. with FastFormat.Format
fastformat::fmt(result, "{0}{1}", name, age);
// 4. with FastFormat.Write
fastformat::write(result, name, age);
// 5. with the {fmt} library
result = fmt::format("{}{}", name, age);
// 6. with IOStreams
std::stringstream sstm;
sstm << name << age;
result = sstm.str();
// 7. with itoa
char numstr[21]; // enough to hold all numbers up to 64-bits
result = name + itoa(age, numstr, 10);
// 8. with sprintf
char numstr[21]; // enough to hold all numbers up to 64-bits
sprintf(numstr, "%d", age);
result = name + numstr;
// 9. with STLSoft's integer_to_string
char numstr[21]; // enough to hold all numbers up to 64-bits
result = name + stlsoft::integer_to_string(numstr, 21, age);
// 10. with STLSoft's winstl::int_to_string()
result = name + winstl::int_to_string(age);
// 11. With Poco NumberFormatter
result = name + Poco::NumberFormatter().format(age);
- is safe, but slow; requires Boost (header-only); most/all platforms
- is safe, requires C++11 (to_string() is already included in
#include <string>
)
- is safe, and fast; requires FastFormat, which must be compiled; most/all platforms
- (ditto)
- is safe, and fast; requires the {fmt} library, which can either be compiled or used in a header-only mode; most/all platforms
- safe, slow, and verbose; requires
#include <sstream>
(from standard C++)
- is brittle (you must supply a large enough buffer), fast, and verbose; itoa() is a non-standard extension, and not guaranteed to be available for all platforms
- is brittle (you must supply a large enough buffer), fast, and verbose; requires nothing (is standard C++); all platforms
- is brittle (you must supply a large enough buffer), probably the fastest-possible conversion, verbose; requires STLSoft (header-only); most/all platforms
- safe-ish (you don't use more than one int_to_string() call in a single statement), fast; requires STLSoft (header-only); Windows-only
- is safe, but slow; requires Poco C++ ; most/all platforms
Best Solution
You want to read up on ostringstream: