C# – How to get all constants of a type by reflection

.netc++constantsreflection

How can I get all constants of any type using reflection?

Best Solution

Though it's an old code:

private FieldInfo[] GetConstants(System.Type type)
{
    ArrayList constants = new ArrayList();

    FieldInfo[] fieldInfos = type.GetFields(
        // Gets all public and static fields

        BindingFlags.Public | BindingFlags.Static | 
        // This tells it to get the fields from all base types as well

        BindingFlags.FlattenHierarchy);

    // Go through the list and only pick out the constants
    foreach(FieldInfo fi in fieldInfos)
        // IsLiteral determines if its value is written at 
        //   compile time and not changeable
        // IsInitOnly determines if the field can be set 
        //   in the body of the constructor
        // for C# a field which is readonly keyword would have both true 
        //   but a const field would have only IsLiteral equal to true
        if(fi.IsLiteral && !fi.IsInitOnly)
            constants.Add(fi);           

    // Return an array of FieldInfos
    return (FieldInfo[])constants.ToArray(typeof(FieldInfo));
}

Source

You can easily convert it to cleaner code using generics and LINQ:

private List<FieldInfo> GetConstants(Type type)
{
    FieldInfo[] fieldInfos = type.GetFields(BindingFlags.Public |
         BindingFlags.Static | BindingFlags.FlattenHierarchy);

    return fieldInfos.Where(fi => fi.IsLiteral && !fi.IsInitOnly).ToList();
}

Or with one line:

type.GetFields(BindingFlags.Public | BindingFlags.Static |
               BindingFlags.FlattenHierarchy)
    .Where(fi => fi.IsLiteral && !fi.IsInitOnly).ToList();