C++ – How to trace a certain object in VC++ 6


i was wondering how to trace a certain object in VC++6.
It can be done by tracing the unique object ID with "Trace Points",
in more recent versions of visual studio. I still haven't figured
out how to do this in VC++ 6. Maybe you guys can point me in the right direction.

Thanks in advance!

Best regards,


Best Solution

click on object, go to break point and select trace point :)