Can someone point out a good mapping between the usual C++ STL containers such as vector, list, map, set, multimap… and the C# generic containers?
I'm used to the former ones and somehow I've accustomed myself to express algorithms in terms of those containers. I'm having some hard time finding the C# equivalent to those.
Thank you!
Best Solution
Here's a rough equivalence:
Dictionary<K,V>
<=>unordered_map<K,V>
HashSet<T>
<=>unordered_set<T>
List<T>
<=>vector<T>
LinkedList<T>
<=>list<T>
The .NET BCL (base class library) does not have red-black trees (stl map) or priority queues (make_heap(), push_heap(), pop_heap()).
.NET collections don't use "iterators" the way C++ does. They all implement
IEnumerable<T>
, and can be iterated over using the "foreach
statement". If you want to manually control iteration you can call "GetEnumerator()
" on the collection which will return anIEnumerator<T>
objet.IEnumerator<T>.MoveNext()
is roughly equivalent to "++" on a C++ iterator, and "Current" is roughly equivalent to the pointer-deference operator ("*").C# does have a language feature called "iterators". They are not the same as "iterator objects" in the STL, however. Instead, they are a language feature that allows for automatic implementation of
IEnumerable<T>
. See documentation for theyield return
andyield break
statements for more information.