It's certainly possible to develop on a Windows machine, in fact, my first application was exclusively developed on the old Dell Precision I had at the time :)
There are three routes;
- Install OSx86 (aka iATKOS / Kalyway) on a second partition/disk and dual boot.
- Run Mac OS X Server under VMWare (Mac OS X 10.7 (Lion) onwards, read the update below).
- Use Delphi XE4 and the macincloud service. This is a commercial toolset, but the component and lib support is growing.
The first route requires modifying (or using a pre-modified) image of Leopard that can be installed on a regular PC. This is not as hard as you would think, although your success/effort ratio will depend upon how closely the hardware in your PC matches that in Mac hardware - e.g. if you're running a Core 2 Duo on an Intel Motherboard, with an NVidia graphics card you are laughing. If you're running an AMD machine or something without SSE3 it gets a little more involved.
If you purchase (or already own) a version of Leopard then this is a gray area since the Leopard EULA states you may only run it on an "Apple Labeled" machine. As many point out if you stick an Apple sticker on your PC you're probably covered.
The second option is more costly. The EULA for the workstation version of Leopard prevents it from being run under emulation and as a result, there's no support in VMWare for this. Leopard server, however, CAN be run under emulation and can be used for desktop purposes. Leopard server and VMWare are expensive, however.
If you're interested in option 1) I would suggest starting at Insanelymac and reading the OSx86 sections.
I do think you should consider whether the time you will invest is going to be worth the money you will save though. It was for me because I enjoy tinkering with this type of stuff and I started during the early iPhone betas, months before their App Store became available.
Alternatively, you could pick up a low-spec Mac Mini from eBay. You don't need much horsepower to run the SDK and you can always sell it on later if you decide to stop development or buy a better Mac.
Update: You cannot create a Mac OS X Client virtual machine for OS X 10.6 and earlier. Apple does not allow these Client OSes to be virtualized. With Mac OS X 10.7 (Lion) onwards, Apple has changed its licensing agreement in regards to virtualization. Source: VMWare KnowledgeBase
Remove existing files from the repository:
find . -name .DS_Store -print0 | xargs -0 git rm -f --ignore-unmatch
Add this line:
.DS_Store
to the file .gitignore
, which can be found at the top level of your repository (or create the file if it isn't there already). You can do this easily with this command in the top directory:
echo .DS_Store >> .gitignore
Then commit the file to the repo:
git add .gitignore
git commit -m '.DS_Store banished!'
Best Solution
Important: This check should always be performed asynchronously. The majority of answers below are synchronous so be careful otherwise you'll freeze up your app.
Swift
Install via CocoaPods or Carthage: https://github.com/ashleymills/Reachability.swift
Test reachability via closures
Objective-C
Add
SystemConfiguration
framework to the project but don't worry about including it anywhereAdd Tony Million's version of
Reachability.h
andReachability.m
to the project (found here: https://github.com/tonymillion/Reachability)Update the interface section
Then implement this method in the .m file of your view controller which you can call
Important Note: The
Reachability
class is one of the most used classes in projects so you might run into naming conflicts with other projects. If this happens, you'll have to rename one of the pairs ofReachability.h
andReachability.m
files to something else to resolve the issue.Note: The domain you use doesn't matter. It's just testing for a gateway to any domain.