Compare method
Either you implement a compare-method for your object:
- (NSComparisonResult)compare:(Person *)otherObject {
return [self.birthDate compare:otherObject.birthDate];
}
NSArray *sortedArray = [drinkDetails sortedArrayUsingSelector:@selector(compare:)];
NSSortDescriptor (better)
or usually even better:
NSSortDescriptor *sortDescriptor;
sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"birthDate"
ascending:YES];
NSArray *sortedArray = [drinkDetails sortedArrayUsingDescriptors:@[sortDescriptor]];
You can easily sort by multiple keys by adding more than one to the array. Using custom comparator-methods is possible as well. Have a look at the documentation.
Blocks (shiny!)
There's also the possibility of sorting with a block since Mac OS X 10.6 and iOS 4:
NSArray *sortedArray;
sortedArray = [drinkDetails sortedArrayUsingComparator:^NSComparisonResult(Person *a, Person *b) {
return [a.birthDate compare:b.birthDate];
}];
Performance
The -compare:
and block-based methods will be quite a bit faster, in general, than using NSSortDescriptor
as the latter relies on KVC. The primary advantage of the NSSortDescriptor
method is that it provides a way to define your sort order using data, rather than code, which makes it easy to e.g. set things up so users can sort an NSTableView
by clicking on the header row.
This question seems to be very popular here on Stack Overflow so I thought I would try and give a better answer to help out people starting in the world of iOS like me.
I hope this answer is clear enough for people to understand and that I have not missed anything.
Passing Data Forward
Passing data forward to a view controller from another view controller. You would use this method if you wanted to pass an object/value from one view controller to another view controller that you may be pushing on to a navigation stack.
For this example, we will have ViewControllerA
and ViewControllerB
To pass a BOOL
value from ViewControllerA
to ViewControllerB
we would do the following.
in ViewControllerB.h
create a property for the BOOL
@property (nonatomic, assign) BOOL isSomethingEnabled;
in ViewControllerA
you need to tell it about ViewControllerB
so use an
#import "ViewControllerB.h"
Then where you want to load the view, for example, didSelectRowAtIndex
or some IBAction
, you need to set the property in ViewControllerB
before you push it onto the navigation stack.
ViewControllerB *viewControllerB = [[ViewControllerB alloc] initWithNib:@"ViewControllerB" bundle:nil];
viewControllerB.isSomethingEnabled = YES;
[self pushViewController:viewControllerB animated:YES];
This will set isSomethingEnabled
in ViewControllerB
to BOOL
value YES
.
Passing Data Forward using Segues
If you are using Storyboards you are most likely using segues and will need this procedure to pass data forward. This is similar to the above but instead of passing the data before you push the view controller, you use a method called
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
So to pass a BOOL
from ViewControllerA
to ViewControllerB
we would do the following:
in ViewControllerB.h
create a property for the BOOL
@property (nonatomic, assign) BOOL isSomethingEnabled;
in ViewControllerA
you need to tell it about ViewControllerB
, so use an
#import "ViewControllerB.h"
Create the segue from ViewControllerA
to ViewControllerB
on the storyboard and give it an identifier. In this example we'll call it "showDetailSegue"
Next, we need to add the method to ViewControllerA
that is called when any segue is performed. Because of this we need to detect which segue was called and then do something. In our example, we will check for "showDetailSegue"
and if that's performed, we will pass our BOOL
value to ViewControllerB
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if([segue.identifier isEqualToString:@"showDetailSegue"]){
ViewControllerB *controller = (ViewControllerB *)segue.destinationViewController;
controller.isSomethingEnabled = YES;
}
}
If you have your views embedded in a navigation controller, you need to change the method above slightly to the following
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if([segue.identifier isEqualToString:@"showDetailSegue"]){
UINavigationController *navController = (UINavigationController *)segue.destinationViewController;
ViewControllerB *controller = (ViewControllerB *)navController.topViewController;
controller.isSomethingEnabled = YES;
}
}
This will set isSomethingEnabled
in ViewControllerB
to BOOL
value YES
.
Passing Data Back
To pass data back from ViewControllerB
to ViewControllerA
you need to use Protocols and Delegates or Blocks, the latter can be used as a loosely coupled mechanism for callbacks.
To do this we will make ViewControllerA
a delegate of ViewControllerB
. This allows ViewControllerB
to send a message back to ViewControllerA
enabling us to send data back.
For ViewControllerA
to be a delegate of ViewControllerB
it must conform to ViewControllerB
's protocol which we have to specify. This tells ViewControllerA
which methods it must implement.
In ViewControllerB.h
, below the #import
, but above @interface
you specify the protocol.
@class ViewControllerB;
@protocol ViewControllerBDelegate <NSObject>
- (void)addItemViewController:(ViewControllerB *)controller didFinishEnteringItem:(NSString *)item;
@end
Next still in the ViewControllerB.h
, you need to set up a delegate
property and synthesize in ViewControllerB.m
@property (nonatomic, weak) id <ViewControllerBDelegate> delegate;
In ViewControllerB
we call a message on the delegate
when we pop the view controller.
NSString *itemToPassBack = @"Pass this value back to ViewControllerA";
[self.delegate addItemViewController:self didFinishEnteringItem:itemToPassBack];
That's it for ViewControllerB
. Now in ViewControllerA.h
, tell ViewControllerA
to import ViewControllerB
and conform to its protocol.
#import "ViewControllerB.h"
@interface ViewControllerA : UIViewController <ViewControllerBDelegate>
In ViewControllerA.m
implement the following method from our protocol
- (void)addItemViewController:(ViewControllerB *)controller didFinishEnteringItem:(NSString *)item
{
NSLog(@"This was returned from ViewControllerB %@", item);
}
Before pushing viewControllerB
to navigation stack we need to tell ViewControllerB
that ViewControllerA
is its delegate, otherwise we will get an error.
ViewControllerB *viewControllerB = [[ViewControllerB alloc] initWithNib:@"ViewControllerB" bundle:nil];
viewControllerB.delegate = self
[[self navigationController] pushViewController:viewControllerB animated:YES];
References
- Using Delegation to Communicate With Other View Controllers in the View Controller Programming Guide
- Delegate Pattern
NSNotification center
It's another way to pass data.
// Add an observer in controller(s) where you want to receive data
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleDeepLinking:) name:@"handleDeepLinking" object:nil];
-(void) handleDeepLinking:(NSNotification *) notification {
id someObject = notification.object // Some custom object that was passed with notification fire.
}
// Post notification
id someObject;
[NSNotificationCenter.defaultCenter postNotificationName:@"handleDeepLinking" object:someObject];
Passing Data back from one class to another (A class can be any controller, Network/session manager, UIView subclass or any other class)
Blocks are anonymous functions.
This example passes data from Controller B to Controller A
Define a block
@property void(^selectedVoucherBlock)(NSString *); // in ContollerA.h
Add block handler (listener)
Where you need a value (for example, you need your API response in ControllerA or you need ContorllerB data on A)
// In ContollerA.m
- (void)viewDidLoad {
[super viewDidLoad];
__unsafe_unretained typeof(self) weakSelf = self;
self.selectedVoucherBlock = ^(NSString *voucher) {
weakSelf->someLabel.text = voucher;
};
}
Go to Controller B
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
ControllerB *vc = [storyboard instantiateViewControllerWithIdentifier:@"ControllerB"];
vc.sourceVC = self;
[self.navigationController pushViewController:vc animated:NO];
Fire block
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:
(NSIndexPath *)indexPath {
NSString *voucher = vouchersArray[indexPath.row];
if (sourceVC.selectVoucherBlock) {
sourceVC.selectVoucherBlock(voucher);
}
[self.navigationController popToViewController:sourceVC animated:YES];
}
Another Working Example for Blocks
Best Solution
In Swift 3
I found that if you take are doing a modal transition to a new UIViewController and have it over the context with a clear background so you can see the last VC. Using a UIVisualEffect view set in IB doesn't work properly. What you will get it is the blur being rendered at the end of your presentation of the new view.
In interface builder:
Build a modal segue to another view, make the Kind: Present Modally, Transition: Cross Fade. Then give it an identifier like "showMainMenu".
In the destination VC, set it so the first view is a UIImageView with AspectToFit set, with the side set to 0-0-0-0 to each side for the constraints. Second SubView is a UIBlurView set to 0-0-0-0 to the sides of the VC. Then put your elements on top of the UIBlurView like nice contrasty text.
Create a var for the background to set to the UIImageView of the VC you will be segueing to.
var background: UIImage! = UIImage()
Run the segue now and you'll notice the blur pops in and looks terrible.
To solved this issue, write some code to take a snapshot with this extension code for UIImage
Then in my segue I do the following:
once segued, in the new view controller make sure you run this.
This way you can get the sweet modal IB Fade in without too much code! Plus when if you have moving elements on the last VC beneath your current one, you can see it under the blur.
Hope this helps!
Feel free to checkout a demonstration project in my git!
https://github.com/yungdai/Smooth-blur-transition-using-storyboard