Model-View-Presenter
In MVP, the Presenter contains the UI business logic for the View. All invocations from the View delegate directly to the Presenter. The Presenter is also decoupled directly from the View and talks to it through an interface. This is to allow mocking of the View in a unit test. One common attribute of MVP is that there has to be a lot of two-way dispatching. For example, when someone clicks the "Save" button, the event handler delegates to the Presenter's "OnSave" method. Once the save is completed, the Presenter will then call back the View through its interface so that the View can display that the save has completed.
MVP tends to be a very natural pattern for achieving separated presentation in WebForms. The reason is that the View is always created first by the ASP.NET runtime. You can find out more about both variants.
Two primary variations
Passive View: The View is as dumb as possible and contains almost zero logic. A Presenter is a middle man that talks to the View and the Model. The View and Model are completely shielded from one another. The Model may raise events, but the Presenter subscribes to them for updating the View. In Passive View there is no direct data binding, instead, the View exposes setter properties that the Presenter uses to set the data. All state is managed in the Presenter and not the View.
- Pro: maximum testability surface; clean separation of the View and Model
- Con: more work (for example all the setter properties) as you are doing all the data binding yourself.
Supervising Controller: The Presenter handles user gestures. The View binds to the Model directly through data binding. In this case, it's the Presenter's job to pass off the Model to the View so that it can bind to it. The Presenter will also contain logic for gestures like pressing a button, navigation, etc.
- Pro: by leveraging data binding the amount of code is reduced.
- Con: there's a less testable surface (because of data binding), and there's less encapsulation in the View since it talks directly to the Model.
Model-View-Controller
In the MVC, the Controller is responsible for determining which View to display in response to any action including when the application loads. This differs from MVP where actions route through the View to the Presenter. In MVC, every action in the View correlates with a call to a Controller along with an action. In the web, each action involves a call to a URL on the other side of which there is a Controller who responds. Once that Controller has completed its processing, it will return the correct View. The sequence continues in that manner throughout the life of the application:
Action in the View
-> Call to Controller
-> Controller Logic
-> Controller returns the View.
One other big difference about MVC is that the View does not directly bind to the Model. The view simply renders and is completely stateless. In implementations of MVC, the View usually will not have any logic in the code behind. This is contrary to MVP where it is absolutely necessary because, if the View does not delegate to the Presenter, it will never get called.
Presentation Model
One other pattern to look at is the Presentation Model pattern. In this pattern, there is no Presenter. Instead, the View binds directly to a Presentation Model. The Presentation Model is a Model crafted specifically for the View. This means this Model can expose properties that one would never put on a domain model as it would be a violation of separation-of-concerns. In this case, the Presentation Model binds to the domain model and may subscribe to events coming from that Model. The View then subscribes to events coming from the Presentation Model and updates itself accordingly. The Presentation Model can expose commands which the view uses for invoking actions. The advantage of this approach is that you can essentially remove the code-behind altogether as the PM completely encapsulates all of the behavior for the view. This pattern is a very strong candidate for use in WPF applications and is also called Model-View-ViewModel.
There is a MSDN article about the Presentation Model and a section in the Composite Application Guidance for WPF (former Prism) about Separated Presentation Patterns
Summary ArrayList
with ArrayDeque
are preferable in many more use-cases than LinkedList
. If you're not sure — just start with ArrayList
.
TLDR, in ArrayList accessing an element takes constant time [O(1)] and adding an element takes O(n) time [worst case]. In LinkedList adding an element takes O(n) time and accessing also takes O(n) time but LinkedList uses more memory than ArrayList.
LinkedList
and ArrayList
are two different implementations of the List interface. LinkedList
implements it with a doubly-linked list. ArrayList
implements it with a dynamically re-sizing array.
As with standard linked list and array operations, the various methods will have different algorithmic runtimes.
For LinkedList<E>
get(int index)
is O(n) (with n/4 steps on average), but O(1) when index = 0
or index = list.size() - 1
(in this case, you can also use getFirst()
and getLast()
). One of the main benefits of LinkedList<E>
add(int index, E element)
is O(n) (with n/4 steps on average), but O(1) when index = 0
or index = list.size() - 1
(in this case, you can also use addFirst()
and addLast()
/add()
). One of the main benefits of LinkedList<E>
remove(int index)
is O(n) (with n/4 steps on average), but O(1) when index = 0
or index = list.size() - 1
(in this case, you can also use removeFirst()
and removeLast()
). One of the main benefits of LinkedList<E>
Iterator.remove()
is O(1). One of the main benefits of LinkedList<E>
ListIterator.add(E element)
is O(1). One of the main benefits of LinkedList<E>
Note: Many of the operations need n/4 steps on average, constant number of steps in the best case (e.g. index = 0), and n/2 steps in worst case (middle of list)
For ArrayList<E>
get(int index)
is O(1). Main benefit of ArrayList<E>
add(E element)
is O(1) amortized, but O(n) worst-case since the array must be resized and copied
add(int index, E element)
is O(n) (with n/2 steps on average)
remove(int index)
is O(n) (with n/2 steps on average)
Iterator.remove()
is O(n) (with n/2 steps on average)
ListIterator.add(E element)
is O(n) (with n/2 steps on average)
Note: Many of the operations need n/2 steps on average, constant number of steps in the best case (end of list), n steps in the worst case (start of list)
LinkedList<E>
allows for constant-time insertions or removals using iterators, but only sequential access of elements. In other words, you can walk the list forwards or backwards, but finding a position in the list takes time proportional to the size of the list. Javadoc says "operations that index into the list will traverse the list from the beginning or the end, whichever is closer", so those methods are O(n) (n/4 steps) on average, though O(1) for index = 0
.
ArrayList<E>
, on the other hand, allow fast random read access, so you can grab any element in constant time. But adding or removing from anywhere but the end requires shifting all the latter elements over, either to make an opening or fill the gap. Also, if you add more elements than the capacity of the underlying array, a new array (1.5 times the size) is allocated, and the old array is copied to the new one, so adding to an ArrayList
is O(n) in the worst case but constant on average.
So depending on the operations you intend to do, you should choose the implementations accordingly. Iterating over either kind of List is practically equally cheap. (Iterating over an ArrayList
is technically faster, but unless you're doing something really performance-sensitive, you shouldn't worry about this -- they're both constants.)
The main benefits of using a LinkedList
arise when you re-use existing iterators to insert and remove elements. These operations can then be done in O(1) by changing the list locally only. In an array list, the remainder of the array needs to be moved (i.e. copied). On the other side, seeking in a LinkedList
means following the links in O(n) (n/2 steps) for worst case, whereas in an ArrayList
the desired position can be computed mathematically and accessed in O(1).
Another benefit of using a LinkedList
arises when you add or remove from the head of the list, since those operations are O(1), while they are O(n) for ArrayList
. Note that ArrayDeque
may be a good alternative to LinkedList
for adding and removing from the head, but it is not a List
.
Also, if you have large lists, keep in mind that memory usage is also different. Each element of a LinkedList
has more overhead since pointers to the next and previous elements are also stored. ArrayLists
don't have this overhead. However, ArrayLists
take up as much memory as is allocated for the capacity, regardless of whether elements have actually been added.
The default initial capacity of an ArrayList
is pretty small (10 from Java 1.4 - 1.8). But since the underlying implementation is an array, the array must be resized if you add a lot of elements. To avoid the high cost of resizing when you know you're going to add a lot of elements, construct the ArrayList
with a higher initial capacity.
If the data structures perspective is used to understand the two structures, a LinkedList is basically a sequential data structure which contains a head Node. The Node is a wrapper for two components : a value of type T [accepted through generics] and another reference to the Node linked to it. So, we can assert it is a recursive data structure (a Node contains another Node which has another Node and so on...). Addition of elements takes linear time in LinkedList as stated above.
An ArrayList, is a growable array. It is just like a regular array. Under the hood, when an element is added at index i, it creates another array with a size which is 1 greater than previous size (So in general, when n elements are to be added to an ArrayList, a new array of size previous size plus n is created). The elements are then copied from previous array to new one and the elements that are to be added are also placed at the specified indices.
Best Solution
I made the experience, that you will probably have to add another layer between the actual JPA Domain Objects and your MVC Framework Controller. Literature about JPA calls them Data Access Objects (DAOs) Ideally, the JPA business Objects are just POJOs (Plain Old Java Objects) with getters and setters that don't have any logic and the DAOs implement operations like
I worked with architectures that even had another service Layer above the DAO Layer where DAOs were specific to one domain model entity and the service class did Transaction Management and called the corresponding DAO methods. These services could interact with several DAOs so that the service could offer methods like
Personally I think that the service layer isn't mandatory when you e.g. use Springs @Transactional annotation in your DAOs and offer proper methods like