Java – Why is it impossible, without attempting I/O, to detect that TCP socket was gracefully closed by peer

javanetwork-programmingsocketstcp

As a follow up to a recent question, I wonder why it is impossible in Java, without attempting reading/writing on a TCP socket, to detect that the socket has been gracefully closed by the peer? This seems to be the case regardless of whether one uses the pre-NIO Socket or the NIO SocketChannel.

When a peer gracefully closes a TCP connection, the TCP stacks on both sides of the connection know about the fact. The server-side (the one that initiates the shutdown) ends up in state FIN_WAIT2, whereas the client-side (the one that does not explicitly respond to the shutdown) ends up in state CLOSE_WAIT. Why isn't there a method in Socket or SocketChannel that can query the TCP stack to see whether the underlying TCP connection has been terminated? Is it that the TCP stack doesn't provide such status information? Or is it a design decision to avoid a costly call into the kernel?

With the help of the users who have already posted some answers to this question, I think I see where the issue might be coming from. The side that doesn't explicitly close the connection ends up in TCP state CLOSE_WAIT meaning that the connection is in the process of shutting down and waits for the side to issue its own CLOSE operation. I suppose it's fair enough that isConnected returns true and isClosed returns false, but why isn't there something like isClosing?

Below are the test classes that use pre-NIO sockets. But identical results are obtained using NIO.

import java.net.ServerSocket;
import java.net.Socket;

public class MyServer {
  public static void main(String[] args) throws Exception {
    final ServerSocket ss = new ServerSocket(12345);
    final Socket cs = ss.accept();
    System.out.println("Accepted connection");
    Thread.sleep(5000);
    cs.close();
    System.out.println("Closed connection");
    ss.close();
    Thread.sleep(100000);
  }
}


import java.net.Socket;

public class MyClient {
  public static void main(String[] args) throws Exception {
    final Socket s = new Socket("localhost", 12345);
    for (int i = 0; i < 10; i++) {
      System.out.println("connected: " + s.isConnected() + 
        ", closed: " + s.isClosed());
      Thread.sleep(1000);
    }
    Thread.sleep(100000);
  }
}

When the test client connects to the test server the output remains unchanged even after the server initiates the shutdown of the connection:

connected: true, closed: false
connected: true, closed: false
...

Best Solution

I have been using Sockets often, mostly with Selectors, and though not a Network OSI expert, from my understanding, calling shutdownOutput() on a Socket actually sends something on the network (FIN) that wakes up my Selector on the other side (same behaviour in C language). Here you have detection: actually detecting a read operation that will fail when you try it.

In the code you give, closing the socket will shutdown both input and output streams, without possibilities of reading the data that might be available, therefore loosing them. The Java Socket.close() method performs a "graceful" disconnection (opposite as what I initially thought) in that the data left in the output stream will be sent followed by a FIN to signal its close. The FIN will be ACK'd by the other side, as any regular packet would1.

If you need to wait for the other side to close its socket, you need to wait for its FIN. And to achieve that, you have to detect Socket.getInputStream().read() < 0, which means you should not close your socket, as it would close its InputStream.

From what I did in C, and now in Java, achieving such a synchronized close should be done like this:

  1. Shutdown socket output (sends FIN on the other end, this is the last thing that will ever be sent by this socket). Input is still open so you can read() and detect the remote close()
  2. Read the socket InputStream until we receive the reply-FIN from the other end (as it will detect the FIN, it will go through the same graceful diconnection process). This is important on some OS as they don't actually close the socket as long as one of its buffer still contains data. They're called "ghost" socket and use up descriptor numbers in the OS (that might not be an issue anymore with modern OS)
  3. Close the socket (by either calling Socket.close() or closing its InputStream or OutputStream)

As shown in the following Java snippet:

public void synchronizedClose(Socket sok) {
    InputStream is = sok.getInputStream();
    sok.shutdownOutput(); // Sends the 'FIN' on the network
    while (is.read() > 0) ; // "read()" returns '-1' when the 'FIN' is reached
    sok.close(); // or is.close(); Now we can close the Socket
}

Of course both sides have to use the same way of closing, or the sending part might always be sending enough data to keep the while loop busy (e.g. if the sending part is only sending data and never reading to detect connection termination. Which is clumsy, but you might not have control on that).

As @WarrenDew pointed out in his comment, discarding the data in the program (application layer) induces a non-graceful disconnection at application layer: though all data were received at TCP layer (the while loop), they are discarded.

1: From "Fundamental Networking in Java": see fig. 3.3 p.45, and the whole ยง3.7, pp 43-48