If you just want to check whether there's a truthy value, you can do:
if (strValue) {
//do something
}
If you need to check specifically for an empty string over null, I would think checking against ""
is your best bet, using the ===
operator (so that you know that it is, in fact, a string you're comparing against).
if (strValue === "") {
//...
}
With HTML5 you can make file uploads with Ajax and jQuery. Not only that, you can do file validations (name, size, and MIME type) or handle the progress event with the HTML5 progress tag (or a div). Recently I had to make a file uploader, but I didn't want to use Flash nor Iframes or plugins and after some research I came up with the solution.
The HTML:
<form enctype="multipart/form-data">
<input name="file" type="file" />
<input type="button" value="Upload" />
</form>
<progress></progress>
First, you can do some validation if you want. For example, in the .on('change')
event of the file:
$(':file').on('change', function () {
var file = this.files[0];
if (file.size > 1024) {
alert('max upload size is 1k');
}
// Also see .name, .type
});
Now the $.ajax()
submit with the button's click:
$(':button').on('click', function () {
$.ajax({
// Your server script to process the upload
url: 'upload.php',
type: 'POST',
// Form data
data: new FormData($('form')[0]),
// Tell jQuery not to process data or worry about content-type
// You *must* include these options!
cache: false,
contentType: false,
processData: false,
// Custom XMLHttpRequest
xhr: function () {
var myXhr = $.ajaxSettings.xhr();
if (myXhr.upload) {
// For handling the progress of the upload
myXhr.upload.addEventListener('progress', function (e) {
if (e.lengthComputable) {
$('progress').attr({
value: e.loaded,
max: e.total,
});
}
}, false);
}
return myXhr;
}
});
});
As you can see, with HTML5 (and some research) file uploading not only becomes possible but super easy. Try it with Google Chrome as some of the HTML5 components of the examples aren't available in every browser.
Best Answer
If you take advantage of how
==
works, you could simply create an object with a customtoString
(orvalueOf
) function that changes what it returns each time it is used such that it satisfies all three conditions.The reason this works is due to the use of the loose equality operator. When using loose equality, if one of the operands is of a different type than the other, the engine will attempt to convert one to the other. In the case of an object on the left and a number on the right, it will attempt to convert the object to a number by first calling
valueOf
if it is callable, and failing that, it will calltoString
. I usedtoString
in this case simply because it's what came to mind,valueOf
would make more sense. If I instead returned a string fromtoString
, the engine would have then attempted to convert the string to a number giving us the same end result, though with a slightly longer path.