Does anybody know how i can show a euro or other html entity in javascript alert windows?
Javascript – Euro sign or other entity in Javascript alert/messagebox
html-entitiesjavascript
Related Solutions
A closure is a pairing of:
- A function, and
- A reference to that function's outer scope (lexical environment)
A lexical environment is part of every execution context (stack frame) and is a map between identifiers (ie. local variable names) and values.
Every function in JavaScript maintains a reference to its outer lexical environment. This reference is used to configure the execution context created when a function is invoked. This reference enables code inside the function to "see" variables declared outside the function, regardless of when and where the function is called.
If a function was called by a function, which in turn was called by another function, then a chain of references to outer lexical environments is created. This chain is called the scope chain.
In the following code, inner
forms a closure with the lexical environment of the execution context created when foo
is invoked, closing over variable secret
:
function foo() {
const secret = Math.trunc(Math.random()*100)
return function inner() {
console.log(`The secret number is ${secret}.`)
}
}
const f = foo() // `secret` is not directly accessible from outside `foo`
f() // The only way to retrieve `secret`, is to invoke `f`
In other words: in JavaScript, functions carry a reference to a private "box of state", to which only they (and any other functions declared within the same lexical environment) have access. This box of the state is invisible to the caller of the function, delivering an excellent mechanism for data-hiding and encapsulation.
And remember: functions in JavaScript can be passed around like variables (first-class functions), meaning these pairings of functionality and state can be passed around your program: similar to how you might pass an instance of a class around in C++.
If JavaScript did not have closures, then more states would have to be passed between functions explicitly, making parameter lists longer and code noisier.
So, if you want a function to always have access to a private piece of state, you can use a closure.
...and frequently we do want to associate the state with a function. For example, in Java or C++, when you add a private instance variable and a method to a class, you are associating state with functionality.
In C and most other common languages, after a function returns, all the local variables are no longer accessible because the stack-frame is destroyed. In JavaScript, if you declare a function within another function, then the local variables of the outer function can remain accessible after returning from it. In this way, in the code above, secret
remains available to the function object inner
, after it has been returned from foo
.
Uses of Closures
Closures are useful whenever you need a private state associated with a function. This is a very common scenario - and remember: JavaScript did not have a class syntax until 2015, and it still does not have a private field syntax. Closures meet this need.
Private Instance Variables
In the following code, the function toString
closes over the details of the car.
function Car(manufacturer, model, year, color) {
return {
toString() {
return `${manufacturer} ${model} (${year}, ${color})`
}
}
}
const car = new Car('Aston Martin','V8 Vantage','2012','Quantum Silver')
console.log(car.toString())
Functional Programming
In the following code, the function inner
closes over both fn
and args
.
function curry(fn) {
const args = []
return function inner(arg) {
if(args.length === fn.length) return fn(...args)
args.push(arg)
return inner
}
}
function add(a, b) {
return a + b
}
const curriedAdd = curry(add)
console.log(curriedAdd(2)(3)()) // 5
Event-Oriented Programming
In the following code, function onClick
closes over variable BACKGROUND_COLOR
.
const $ = document.querySelector.bind(document)
const BACKGROUND_COLOR = 'rgba(200,200,242,1)'
function onClick() {
$('body').style.background = BACKGROUND_COLOR
}
$('button').addEventListener('click', onClick)
<button>Set background color</button>
Modularization
In the following example, all the implementation details are hidden inside an immediately executed function expression. The functions tick
and toString
close over the private state and functions they need to complete their work. Closures have enabled us to modularise and encapsulate our code.
let namespace = {};
(function foo(n) {
let numbers = []
function format(n) {
return Math.trunc(n)
}
function tick() {
numbers.push(Math.random() * 100)
}
function toString() {
return numbers.map(format)
}
n.counter = {
tick,
toString
}
}(namespace))
const counter = namespace.counter
counter.tick()
counter.tick()
console.log(counter.toString())
Examples
Example 1
This example shows that the local variables are not copied in the closure: the closure maintains a reference to the original variables themselves. It is as though the stack-frame stays alive in memory even after the outer function exits.
function foo() {
let x = 42
let inner = function() { console.log(x) }
x = x+1
return inner
}
var f = foo()
f() // logs 43
Example 2
In the following code, three methods log
, increment
, and update
all close over the same lexical environment.
And every time createObject
is called, a new execution context (stack frame) is created and a completely new variable x
, and a new set of functions (log
etc.) are created, that close over this new variable.
function createObject() {
let x = 42;
return {
log() { console.log(x) },
increment() { x++ },
update(value) { x = value }
}
}
const o = createObject()
o.increment()
o.log() // 43
o.update(5)
o.log() // 5
const p = createObject()
p.log() // 42
Example 3
If you are using variables declared using var
, be careful you understand which variable you are closing over. Variables declared using var
are hoisted. This is much less of a problem in modern JavaScript due to the introduction of let
and const
.
In the following code, each time around the loop, a new function inner
is created, which closes over i
. But because var i
is hoisted outside the loop, all of these inner functions close over the same variable, meaning that the final value of i
(3) is printed, three times.
function foo() {
var result = []
for (var i = 0; i < 3; i++) {
result.push(function inner() { console.log(i) } )
}
return result
}
const result = foo()
// The following will print `3`, three times...
for (var i = 0; i < 3; i++) {
result[i]()
}
Final points:
- Whenever a function is declared in JavaScript closure is created.
- Returning a
function
from inside another function is the classic example of closure, because the state inside the outer function is implicitly available to the returned inner function, even after the outer function has completed execution. - Whenever you use
eval()
inside a function, a closure is used. The text youeval
can reference local variables of the function, and in the non-strict mode, you can even create new local variables by usingeval('var foo = …')
. - When you use
new Function(…)
(the Function constructor) inside a function, it does not close over its lexical environment: it closes over the global context instead. The new function cannot reference the local variables of the outer function. - A closure in JavaScript is like keeping a reference (NOT a copy) to the scope at the point of function declaration, which in turn keeps a reference to its outer scope, and so on, all the way to the global object at the top of the scope chain.
- A closure is created when a function is declared; this closure is used to configure the execution context when the function is invoked.
- A new set of local variables is created every time a function is called.
Links
- Douglas Crockford's simulated private attributes and private methods for an object, using closures.
- A great explanation of how closures can cause memory leaks in IE if you are not careful.
- MDN documentation on JavaScript Closures.
Modern HTML5 Techniques for changing classes
Modern browsers have added classList which provides methods to make it easier to manipulate classes without needing a library:
document.getElementById("MyElement").classList.add('MyClass');
document.getElementById("MyElement").classList.remove('MyClass');
if ( document.getElementById("MyElement").classList.contains('MyClass') )
document.getElementById("MyElement").classList.toggle('MyClass');
Unfortunately, these do not work in Internet Explorer prior to v10, though there is a shim to add support for it to IE8 and IE9, available from this page. It is, though, getting more and more supported.
Simple cross-browser solution
The standard JavaScript way to select an element is using document.getElementById("Id")
, which is what the following examples use - you can of course obtain elements in other ways, and in the right situation may simply use this
instead - however, going into detail on this is beyond the scope of the answer.
To change all classes for an element:
To replace all existing classes with one or more new classes, set the className attribute:
document.getElementById("MyElement").className = "MyClass";
(You can use a space-delimited list to apply multiple classes.)
To add an additional class to an element:
To add a class to an element, without removing/affecting existing values, append a space and the new classname, like so:
document.getElementById("MyElement").className += " MyClass";
To remove a class from an element:
To remove a single class to an element, without affecting other potential classes, a simple regex replace is required:
document.getElementById("MyElement").className =
document.getElementById("MyElement").className.replace
( /(?:^|\s)MyClass(?!\S)/g , '' )
/* Code wrapped for readability - above is all one statement */
An explanation of this regex is as follows:
(?:^|\s) # Match the start of the string or any single whitespace character
MyClass # The literal text for the classname to remove
(?!\S) # Negative lookahead to verify the above is the whole classname
# Ensures there is no non-space character following
# (i.e. must be the end of the string or space)
The g
flag tells the replace to repeat as required, in case the class name has been added multiple times.
To check if a class is already applied to an element:
The same regex used above for removing a class can also be used as a check as to whether a particular class exists:
if ( document.getElementById("MyElement").className.match(/(?:^|\s)MyClass(?!\S)/) )
### Assigning these actions to onclick events:
Whilst it is possible to write JavaScript directly inside the HTML event attributes (such as onclick="this.className+=' MyClass'"
) this is not recommended behaviour. Especially on larger applications, more maintainable code is achieved by separating HTML markup from JavaScript interaction logic.
The first step to achieving this is by creating a function, and calling the function in the onclick attribute, for example:
<script type="text/javascript">
function changeClass(){
// Code examples from above
}
</script>
...
<button onclick="changeClass()">My Button</button>
(It is not required to have this code in script tags, this is simply for the brevity of example, and including the JavaScript in a distinct file may be more appropriate.)
The second step is to move the onclick event out of the HTML and into JavaScript, for example using addEventListener
<script type="text/javascript">
function changeClass(){
// Code examples from above
}
window.onload = function(){
document.getElementById("MyElement").addEventListener( 'click', changeClass);
}
</script>
...
<button id="MyElement">My Button</button>
(Note that the window.onload part is required so that the contents of that function are executed after the HTML has finished loading - without this, the MyElement might not exist when the JavaScript code is called, so that line would fail.)
JavaScript Frameworks and Libraries
The above code is all in standard JavaScript, however, it is common practice to use either a framework or a library to simplify common tasks, as well as benefit from fixed bugs and edge cases that you might not think of when writing your code.
Whilst some people consider it overkill to add a ~50 KB framework for simply changing a class, if you are doing any substantial amount of JavaScript work or anything that might have unusual cross-browser behavior, it is well worth considering.
(Very roughly, a library is a set of tools designed for a specific task, whilst a framework generally contains multiple libraries and performs a complete set of duties.)
The examples above have been reproduced below using jQuery, probably the most commonly used JavaScript library (though there are others worth investigating too).
(Note that $
here is the jQuery object.)
Changing Classes with jQuery:
$('#MyElement').addClass('MyClass');
$('#MyElement').removeClass('MyClass');
if ( $('#MyElement').hasClass('MyClass') )
In addition, jQuery provides a shortcut for adding a class if it doesn't apply, or removing a class that does:
$('#MyElement').toggleClass('MyClass');
### Assigning a function to a click event with jQuery:
$('#MyElement').click(changeClass);
or, without needing an id:
$(':button:contains(My Button)').click(changeClass);
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Best Solution
HTML Entity Character Lookup