Objective-c – Rounded Corners on UIImage

cocoa-touchimage-manipulationiphoneobjective-c

I'm trying to draw images on the iPhone using with rounded corners, a la the contact images in the Contacts app. I've got code that generally work, but it occasionally crashes inside of the UIImage drawing routines with an EXEC_BAD_ACCESSKERN_INVALID_ADDRESS. I thought this might be related to the cropping question I asked a few weeks back, but I believe I'm setting up the clipping path correctly.

Here's the code I'm using – when it doesn't crash, the result looks fine and anybody looking to get a similar look is free to borrow the code.

- (UIImage *)borderedImageWithRect: (CGRect)dstRect radius:(CGFloat)radius {
    UIImage *maskedImage = nil;

    radius = MIN(radius, .5 * MIN(CGRectGetWidth(dstRect), CGRectGetHeight(dstRect)));
    CGRect interiorRect = CGRectInset(dstRect, radius, radius);

    UIGraphicsBeginImageContext(dstRect.size);
    CGContextRef maskedContextRef = UIGraphicsGetCurrentContext();
    CGContextSaveGState(maskedContextRef);

    CGMutablePathRef borderPath = CGPathCreateMutable();
    CGPathAddArc(borderPath, NULL, CGRectGetMinX(interiorRect), CGRectGetMinY(interiorRect), radius, PNDegreeToRadian(180), PNDegreeToRadian(270), NO);
    CGPathAddArc(borderPath, NULL, CGRectGetMaxX(interiorRect), CGRectGetMinY(interiorRect), radius, PNDegreeToRadian(270.0), PNDegreeToRadian(360.0), NO);
    CGPathAddArc(borderPath, NULL, CGRectGetMaxX(interiorRect), CGRectGetMaxY(interiorRect), radius, PNDegreeToRadian(0.0), PNDegreeToRadian(90.0), NO);
    CGPathAddArc(borderPath, NULL, CGRectGetMinX(interiorRect), CGRectGetMaxY(interiorRect), radius, PNDegreeToRadian(90.0), PNDegreeToRadian(180.0), NO);

    CGContextBeginPath(maskedContextRef);
    CGContextAddPath(maskedContextRef, borderPath);
    CGContextClosePath(maskedContextRef);
    CGContextClip(maskedContextRef);

    [self drawInRect: dstRect];

    maskedImage = UIGraphicsGetImageFromCurrentImageContext();
    CGContextRestoreGState(maskedContextRef);
    UIGraphicsEndImageContext();

    return maskedImage;
}

and here's the crash log. It looks the same whenever I get one of these crashes

Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x6e2e6181
Crashed Thread:  0

Thread 0 Crashed:
0   com.apple.CoreGraphics          0x30fe56d8 CGGStateGetRenderingIntent + 4
1   libRIP.A.dylib                  0x33c4a7d8 ripc_RenderImage + 104
2   libRIP.A.dylib                  0x33c51868 ripc_DrawImage + 3860
3   com.apple.CoreGraphics          0x30fecad4 CGContextDelegateDrawImage + 80
4   com.apple.CoreGraphics          0x30feca40 CGContextDrawImage + 368
5   UIKit                           0x30a6a708 -[UIImage drawInRect:blendMode:alpha:] + 1460
6   UIKit                           0x30a66904 -[UIImage drawInRect:] + 72
7   MyApp                           0x0003f8a8 -[UIImage(PNAdditions) borderedImageWithRect:radius:] (UIImage+PNAdditions.m:187)

Best Solution

Here is an even easier method that is available in iPhone 3.0 and up. Every View-based object has an associated layer. Each layer can have a corner radius set, this will give you just what you want:

UIImageView * roundedView = [[UIImageView alloc] initWithImage: [UIImage imageNamed:@"wood.jpg"]];
// Get the Layer of any view
CALayer * l = [roundedView layer];
[l setMasksToBounds:YES];
[l setCornerRadius:10.0];

// You can even add a border
[l setBorderWidth:4.0];
[l setBorderColor:[[UIColor blueColor] CGColor]];