DISCLAIMER: This answer was written in 2008.
Since then, PHP has given us password_hash
and password_verify
and, since their introduction, they are the recommended password hashing & checking method.
The theory of the answer is still a good read though.
TL;DR
Don'ts
- Don't limit what characters users can enter for passwords. Only idiots do this.
- Don't limit the length of a password. If your users want a sentence with supercalifragilisticexpialidocious in it, don't prevent them from using it.
- Don't strip or escape HTML and special characters in the password.
- Never store your user's password in plain-text.
- Never email a password to your user except when they have lost theirs, and you sent a temporary one.
- Never, ever log passwords in any manner.
- Never hash passwords with SHA1 or MD5 or even SHA256! Modern crackers can exceed 60 and 180 billion hashes/second (respectively).
- Don't mix bcrypt and with the raw output of hash(), either use hex output or base64_encode it. (This applies to any input that may have a rogue
\0
in it, which can seriously weaken security.)
Dos
- Use scrypt when you can; bcrypt if you cannot.
- Use PBKDF2 if you cannot use either bcrypt or scrypt, with SHA2 hashes.
- Reset everyone's passwords when the database is compromised.
- Implement a reasonable 8-10 character minimum length, plus require at least 1 upper case letter, 1 lower case letter, a number, and a symbol. This will improve the entropy of the password, in turn making it harder to crack. (See the "What makes a good password?" section for some debate.)
Why hash passwords anyway?
The objective behind hashing passwords is simple: preventing malicious access to user accounts by compromising the database. So the goal of password hashing is to deter a hacker or cracker by costing them too much time or money to calculate the plain-text passwords. And time/cost are the best deterrents in your arsenal.
Another reason that you want a good, robust hash on a user accounts is to give you enough time to change all the passwords in the system. If your database is compromised you will need enough time to at least lock the system down, if not change every password in the database.
Jeremiah Grossman, CTO of Whitehat Security, stated on White Hat Security blog after a recent password recovery that required brute-force breaking of his password protection:
Interestingly, in living out this nightmare, I learned A LOT I didn’t know about password cracking, storage, and complexity. I’ve come to appreciate why password storage is ever so much more important than password complexity. If you don’t know how your password is stored, then all you really can depend upon is complexity. This might be common knowledge to password and crypto pros, but for the average InfoSec or Web Security expert, I highly doubt it.
(Emphasis mine.)
What makes a good password anyway?
Entropy. (Not that I fully subscribe to Randall's viewpoint.)
In short, entropy is how much variation is within the password. When a password is only lowercase roman letters, that's only 26 characters. That isn't much variation. Alpha-numeric passwords are better, with 36 characters. But allowing upper and lower case, with symbols, is roughly 96 characters. That's a lot better than just letters. One problem is, to make our passwords memorable we insert patterns—which reduces entropy. Oops!
Password entropy is approximated easily. Using the full range of ascii characters (roughly 96 typeable characters) yields an entropy of 6.6 per character, which at 8 characters for a password is still too low (52.679 bits of entropy) for future security. But the good news is: longer passwords, and passwords with unicode characters, really increase the entropy of a password and make it harder to crack.
There's a longer discussion of password entropy on the Crypto StackExchange site. A good Google search will also turn up a lot of results.
In the comments I talked with @popnoodles, who pointed out that enforcing a password policy of X length with X many letters, numbers, symbols, etc, can actually reduce entropy by making the password scheme more predictable. I do agree. Randomess, as truly random as possible, is always the safest but least memorable solution.
So far as I've been able to tell, making the world's best password is a Catch-22. Either its not memorable, too predictable, too short, too many unicode characters (hard to type on a Windows/Mobile device), too long, etc. No password is truly good enough for our purposes, so we must protect them as though they were in Fort Knox.
Best practices
Bcrypt and scrypt are the current best practices. Scrypt will be better than bcrypt in time, but it hasn't seen adoption as a standard by Linux/Unix or by webservers, and hasn't had in-depth reviews of its algorithm posted yet. But still, the future of the algorithm does look promising. If you are working with Ruby there is an scrypt gem that will help you out, and Node.js now has its own scrypt package. You can use Scrypt in PHP either via the Scrypt extension or the Libsodium extension (both are available in PECL).
I highly suggest reading the documentation for the crypt function if you want to understand how to use bcrypt, or finding yourself a good wrapper or use something like PHPASS for a more legacy implementation. I recommend a minimum of 12 rounds of bcrypt, if not 15 to 18.
I changed my mind about using bcrypt when I learned that bcrypt only uses blowfish's key schedule, with a variable cost mechanism. The latter lets you increase the cost to brute-force a password by increasing blowfish's already expensive key schedule.
Average practices
I almost can't imagine this situation anymore. PHPASS supports PHP 3.0.18 through 5.3, so it is usable on almost every installation imaginable—and should be used if you don't know for certain that your environment supports bcrypt.
But suppose that you cannot use bcrypt or PHPASS at all. What then?
Try an implementation of PDKBF2 with the maximum number of rounds that your environment/application/user-perception can tolerate. The lowest number I'd recommend is 2500 rounds. Also, make sure to use hash_hmac() if it is available to make the operation harder to reproduce.
Future Practices
Coming in PHP 5.5 is a full password protection library that abstracts away any pains of working with bcrypt. While most of us are stuck with PHP 5.2 and 5.3 in most common environments, especially shared hosts, @ircmaxell has built a compatibility layer for the coming API that is backward compatible to PHP 5.3.7.
Cryptography Recap & Disclaimer
The computational power required to actually crack a hashed password doesn't exist. The only way for computers to "crack" a password is to recreate it and simulate the hashing algorithm used to secure it. The speed of the hash is linearly related to its ability to be brute-forced. Worse still, most hash algorithms can be easily parallelized to perform even faster. This is why costly schemes like bcrypt and scrypt are so important.
You cannot possibly foresee all threats or avenues of attack, and so you must make your best effort to protect your users up front. If you do not, then you might even miss the fact that you were attacked until it's too late... and you're liable. To avoid that situation, act paranoid to begin with. Attack your own software (internally) and attempt to steal user credentials, or modify other user's accounts or access their data. If you don't test the security of your system, then you cannot blame anyone but yourself.
Lastly: I am not a cryptographer. Whatever I've said is my opinion, but I happen to think it's based on good ol' common sense ... and lots of reading. Remember, be as paranoid as possible, make things as hard to intrude as possible, and then, if you are still worried, contact a white-hat hacker or cryptographer to see what they say about your code/system.
Here's an explanation in layman's terms.
Let's assume you want to fill up a library with books and not just stuff them in there, but you want to be able to easily find them again when you need them.
So, you decide that if the person that wants to read a book knows the title of the book and the exact title to boot, then that's all it should take. With the title, the person, with the aid of the librarian, should be able to find the book easily and quickly.
So, how can you do that? Well, obviously you can keep some kind of list of where you put each book, but then you have the same problem as searching the library, you need to search the list. Granted, the list would be smaller and easier to search, but still you don't want to search sequentially from one end of the library (or list) to the other.
You want something that, with the title of the book, can give you the right spot at once, so all you have to do is just stroll over to the right shelf, and pick up the book.
But how can that be done? Well, with a bit of forethought when you fill up the library and a lot of work when you fill up the library.
Instead of just starting to fill up the library from one end to the other, you devise a clever little method. You take the title of the book, run it through a small computer program, which spits out a shelf number and a slot number on that shelf. This is where you place the book.
The beauty of this program is that later on, when a person comes back in to read the book, you feed the title through the program once more, and get back the same shelf number and slot number that you were originally given, and this is where the book is located.
The program, as others have already mentioned, is called a hash algorithm or hash computation and usually works by taking the data fed into it (the title of the book in this case) and calculates a number from it.
For simplicity, let's say that it just converts each letter and symbol into a number and sums them all up. In reality, it's a lot more complicated than that, but let's leave it at that for now.
The beauty of such an algorithm is that if you feed the same input into it again and again, it will keep spitting out the same number each time.
Ok, so that's basically how a hash table works.
Technical stuff follows.
First, there's the size of the number. Usually, the output of such a hash algorithm is inside a range of some large number, typically much larger than the space you have in your table. For instance, let's say that we have room for exactly one million books in the library. The output of the hash calculation could be in the range of 0 to one billion which is a lot higher.
So, what do we do? We use something called modulus calculation, which basically says that if you counted to the number you wanted (i.e. the one billion number) but wanted to stay inside a much smaller range, each time you hit the limit of that smaller range you started back at 0, but you have to keep track of how far in the big sequence you've come.
Say that the output of the hash algorithm is in the range of 0 to 20 and you get the value 17 from a particular title. If the size of the library is only 7 books, you count 1, 2, 3, 4, 5, 6, and when you get to 7, you start back at 0. Since we need to count 17 times, we have 1, 2, 3, 4, 5, 6, 0, 1, 2, 3, 4, 5, 6, 0, 1, 2, 3, and the final number is 3.
Of course modulus calculation isn't done like that, it's done with division and a remainder. The remainder of dividing 17 by 7 is 3 (7 goes 2 times into 17 at 14 and the difference between 17 and 14 is 3).
Thus, you put the book in slot number 3.
This leads to the next problem. Collisions. Since the algorithm has no way to space out the books so that they fill the library exactly (or the hash table if you will), it will invariably end up calculating a number that has been used before. In the library sense, when you get to the shelf and the slot number you wish to put a book in, there's already a book there.
Various collision handling methods exist, including running the data into yet another calculation to get another spot in the table (double hashing), or simply to find a space close to the one you were given (i.e. right next to the previous book assuming the slot was available also known as linear probing). This would mean that you have some digging to do when you try to find the book later, but it's still better than simply starting at one end of the library.
Finally, at some point, you might want to put more books into the library than the library allows. In other words, you need to build a bigger library. Since the exact spot in the library was calculated using the exact and current size of the library, it goes to follow that if you resize the library you might end up having to find new spots for all the books since the calculation done to find their spots has changed.
I hope this explanation was a bit more down to earth than buckets and functions :)
Best Solution
There is
merge!
.